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I am an associate professor in the Department of Library, Archive and Information Studies at Pusan National University (부산대학교 문헌정보학과 부교수). My research focuses on how digital literacies and social information behaviors are used and depicted in recreational popular media, such as online games, graphic novels, and works of fiction, as well as in other contexts, including libraries, higher education, and industry. I am also interested in the professional development of library and information science (LIS) faculty and practitioners, theory development and use in LIS, and the applications of games and extended reality (XR) technologies in LIS contexts. I hope to leverage theory, information, and media across disciplines to develop and provide inclusive, immersive, and connected library programs, resources, services, and instruction for digital youth and adults.

Research/Teaching/Practice Interests:

  • Digital citizenship and information literacy instruction
  • Diverse young adult literature, resources, and services
  • Game-based learning and game studies
  • Games, interactive media, and extended reality (XR) in libraries and other LIS contexts
  • Human information behavior
  • Information, media, and digital literacies in recreational, popular media
  • Library collection development and programming
  • LIS education and professional development
  • Online research methods and ethics
  • Psychosocial information behavior theory development
  • User experience and community engagement in virtual environments