Publications & Presentations

Refereed Articles

Hollister, J. M., Burnett, G., Lee, J., & Skinner, J. (2023). Collaborative codebook development across information worlds: Intersections between pedagogy, theory, and method in three dissertations. Journal of Education for Library and Information Science, 64(1), 18-36. https://doi.org/10.3138/jelis-2020-0095  

Park, S., Lee, J., & Hollister, J. M. (2022). A systematic review on the application of the theory of information worlds. Journal of Information Science Theory and Practice, 10(4), 87-109. https://doi.org/10.1633/JISTaP.2022.10.4.7

Park, J., Kim, J.-H., Lee, M., Lee, J., Hollister, J. M., & Lee, J. W. (2022). Analysis of media and information literacy education system, and policies: Focusing on public libraries (미디어정보 리터러시 교육 제도 및 정책 분석 – 공공도서관을 중심으로 -). Journal of Korean Library and Information Science Society, 53(3), 315-341. https://doi.org/10.16981/kliss.53.3.202209.315

Park, J., Lee, M., Kim, J.-H., Kang, B.-S., Lee, J., Sim, H., & Hollister, J. M. (2022). The development of a media literacy educational model for public libraries in South Korea (공공도서관 기반 미디어 리터러시 교육 모형 개발). Journal of the Korean Society for Library and Information Science, 56(3), 335-362. https://doi.org/10.4275/KSLIS.2022.56.3.335

Hollister, J. M., & Lee, J. (2022). An exploratory study on virtual reality and related technologies in terminal LIS degree programs in the United States and South Korea. International Journal of Knowledge Content Development & Technology, 12(Special), 85-106. http://ijkcdt.net/_common/do.php?a=full&b=22&bidx=2938&aidx=33029

Lee, J., Hollister, J. M., Lim, T., Kim, K., Ryu, J. (2022). A case review for the design of VR-based training for enhancing empathy and cultural competency of public librarians. International Journal of Knowledge Content Development & Technology, 12(Special), 107-134. http://ijkcdt.net/_common/do.php?a=full&b=22&bidx=2938&aidx=33030

Hollister, J. M. (2020). The problems of information, knowledge, and truth: An epistemological thought experiment with implications for information literacy in the era of post-truth. Journal of Korean Library and Information Science Society, 51(4), 279-311. https://www.kci.go.kr/kciportal/landing/article.kci?arti_id=ART002662960

Hollister, J. M., Lee, J., Elkins, A. J., & Latham, D. (2020). Potential implications and applications of Terror Management Theory for Library and Information Science. Journal of the Korean Society for Library and Information Science, 54(4), 317-349. https://doi.org/10.4275/KSLIS.2020.54.4.317

Hollister, J. M. (2020). The information worlds of online role-players. Journal of the Korean Biblia Society for Library and Information Science, 31(2), 223-266. https://doi.org/10.14699/kbiblia.2020.31.2.223

Lee, J., & Hollister, J. M. (2020). Internet-mediated research in the age of social distancing:  Methodological reflections and recommendations from two online research projects. Journal of the Korean Library and Information Science Society, 51(2), 319-353. http://doi.org/10.16981/kliss.51.2.202006.319

Elkins, A. J., & Hollister, J. M. (2020). Power up: Games and gaming in library and information science curricula in the United States. Journal of Education for Library and Information Science, 61(2), 229-252. https://www.utpjournals.press/doi/full/10.3138/jelis.2019-0038.r1 

Hollister, J. M. (2019). An ethnographic study on the digital literacy practices of role-players in a massively multiplayer online role-playing game. Journal of the Korean Library and Information Science Society, 50(4), 429-467. https://doi.org/10.16981/kliss.50.4.201912.429  [hollister.JKLISS.2019.50.4.pdf]

Hollister, J. M., Spears, L. I., Mardis, M. A., Lee, J., McClure, C. R., & Liebman, E. (2017). Employers’ perspectives on new information technology technicians’ employability in North Florida. Education + Training, 59(9), 929-945.  http://dx.doi.org/10.1108/ET-02-2017-0019

Ho, S. M., Lowry, P. B., Warkentin, M., Yang, Y., & Hollister, J. M. (2017). Gender deception in asynchronous online communication:  A path analysis.  Information Processing & Management, 53(1), 21-41.  https://doi.org/10.1016/j.ipm.2016.06.004

Hollister, J. M., & Latham, D. (2015). Looking at Kim Dong Hwa’s Color Trilogy through the prism of Radical Change. Journal of Research on Libraries and Young Adults, 5. Available at http://www.yalsa.ala.org/jrlya/2015/01/looking-at-kim-dong-hwas-color-trilogy-through-the-prism-of-radical-change/ 

Latham, D., & Hollister, J. M. (2014).  The games people play:  Information and media literacies in the Hunger Games Trilogy.  Children’s Literature in Education, 45(1), 33-46. http://dx.doi.org/10.1007/s10583-013-9200-0

Refereed Book Chapters

Hollister, J. M. (2021). Role-playing as epitextual analysis: Evidence-based guidelines and considerations for facilitating online game-based role-playing for librarians and teachers. In S. Witte, M. Gross, & D. Latham (Eds.), From text to epitext: Expanding students’ comprehension, engagement, and media literacy (pp. 161-176). Libraries Unlimited.

Latham, D. & Hollister, J. M. (2019). Framing community from inside out: The information worlds of Dykes to Watch Out For. In J. Utell (Ed.), The comics of Alison Bechdel: From the outside in (pp. 230-243). University Press of Mississippi.

Ho, S. M., and Hollister, J. M. (2014). Cyber insider threats in virtual organizations, Encyclopedia of Information Science and Technology3rd Ed., Hershey, PA: IGI Global.

Conference Papers

Hollister, J. M. (2016).  “Time in MMOs is a tricky thing”: The importance and impacts of time on online-role-playing.  Paper presented at Extending Play 3, September 30-October 1, New Brunswick, NJ.

Latham, D. L. & Hollister, J. M. (2015). Playing to survive, surviving to play: The role of games in dystopian young adult literature. In A. Ochsner, J. Dietmeier, C. C. Williams, & C. Steinkuehler (Eds.), GLS 11 Conference Proceedings. Paper presented at Games+Learning+Society 11, July 8-10, Madison, WI.

Hollister, J. M., Skinner, J., Lee, J., & Burnett, G. (2015).  Social justice across information worlds:  Implications for LIS research and education from three research contexts. Paper presented at the 2015 ALISE Annual Conference, January 27-30 2015, Chicago, IL.

Hollister, J. M., & Latham, D. (2015).  Power play:  The seduction of games in young adult dystopian fiction. Paper presented at the “Why Dystopic YA Literature? Why Now?” panel (sponsored by the Children’s Literature Association) at the 130th Modern Language Association Annual Convention, January 8-11 2015, Vancouver, Canada.

Burnett, G., Lee, J., Hollister, J. M., Skinner, J. (2014).  Information worlds:  Boundaries and intersections in three online settings.  Paper presented at Internet Research 15: Boundaries and Intersections, October 21-24 2014, Daegu, the Republic of Korea.

Latham, D., & Hollister, J. M. (2014). Odds in your favor:  Teaching information literacy through dystopian fiction for young adults. Paper presented at the Georgia International Conference on Information Literacy, October 11-12 2014, Savannah, GA. [presentation .pdf]

Lee, J., Spears, L., Ambavarapu, C., Ma, J., Hollister, J., Mardis, M., & McClure, C. (2014). Aligning Expectations and Reality about IT/Broadband Education: Perceptions of Job Competencies by Students, New Professionals and Employers. Paper presented at the 42nd Research Conference on Communication, Information, and Internet Policy (2014 TPRC), George Mason University, Arlington, VA, September 12-14, 2014.  Available at http://ssrn.com/abstract=2485678

Latham, D., & Hollister, J. M. (2012).  The games people play:  Information and media literacies in The Hunger Games trilogy.  Presented at the 39th Annual Children’s Literature Association Conference, June 14-16 2012, hosted by Simmons College, Boston MA.

Refereed Posters

Elkins, A. J., & Hollister, J. M. (2018).  Power Up:  Exploring Gaming in LIS Curricula.  Poster presented at the 2018 iConference, Sheffield, UK, March 25-28, 2018.

Hollister, J. M. (2016).  In- and out-of-character: The digital literacy practices and emergent information worlds of active role-players in a new massively multiplayer online role-playing game.  Poster presented at the 2016 ALISE Jean Tague-Sutcliffe Doctoral Student Poster Competition, Boston, MA, January 5-8 2016. [ALISE Doctoral Student Competition Poster .pdf]

Burnett, G., Hollister, J. M., Lee, J., & Skinner, J. (2014). Information value across cultures and communities. Poster presented at the 2014 ASIS&T Annual Conference, Seattle, WA, October 31 – November 5, 2014. [Information Value ASIST 2014 Poster Paper .pdf]

Spears, L. I., Lee, J., Ambavarapu, C., Ma, J., Hollister, J., Mardis, M., Randeree, E., & McClure, C. (2014). Policy-driven workforce needs in Northwest Florida: IT job competencies. Poster presented at the 42nd Research Conference on Communication, Information, and Internet Policy (2014 TPRC), George Mason University, Arlington, VA, September 12-14, 2014.

Ho, S. M., & Hollister, J. M. (2013). Guess who? An empirical study of gender deception and detection in computer-mediated communication.  Poster presented at the 2013 ASIS&T Annual Conference, Montreal, Canada. [Guess Who? ASIST Poster Paper .pdf] [Guess Who? Poster .pdf]

Unrefereed Posters

Hollister, J. M., Elkins, A. J., & Lee, J. (2018). Power up:  Exploring Gaming in LIS Curricula in South Korea.  Poster presented at the 2018 ALISE Annual Conference, Denver, CO, February 6-9, 2018.

Hollister, J. M., & Elkins, A. J. (2017). Power up:  Gaps in and opportunities for gaming in LIS curricula.  Poster presented at the 2017 ALISE Annual Conference, Atlanta, GA, January 17-20, 2017. [ALISE 2017 WIP Poster .pdf]

Hollister, J. M., Spears, L. I., Mardis, M. A., McClure, C. R., & Lee, J. (2017).  The (mis)alignment of IT education and IT workforce needs:  Challenges and opportunities in the North Florida region. Poster to be presented at the 2017 ALISE Annual Conference, Atlanta, GA, January 17-20, 2017. [Information Institute ALISE 2017 WIP Poster .pdf]

Hollister, J. M. (2015). Mirror image: An autoethnographic reflection on ethnography. Poster presented at the 2015 ALISE Annual Conference, Chicago, IL, January 27-30, 2015. [ALISE 2015 WIP Poster .pdf]

Hollister, S. D., & Hollister, J. M. (2015). Tap the mind: The information worlds of American craft brewers. Poster presented at the 2015 ALISE Annual Conference, Chicago, IL, January 27-30, 2015. [ALISE 2015 WIP Poster .pdf]

Elkins, A. J., & Hollister, J. M. (2014).  Recreational digital games, 21st Century Literacies, and LIS Education:  Are future librarians and information professionals prepared for a gamified century? Poster presented at the 2014 ALISE Annual Conference, Philadelphia, Pennsylvania.  [ALISE 2014 WIP Poster .pdf] [Twine!]

Elkins, A. J., & Hollister, J. M. (2013).  21st Century literacies at play: Recreational digital games for 21st Century learners.  Poster presented at the 21st Century Literacies Lecture Series at Florida State University, Tallahassee, FL. [Recreational Digital Games Poster] [Interactive Twine Presentation]

Hollister, J. M. (2013).  Critical literacies at play: Social information and learning behaviors in massively multiplayer online role playing games.  Works in Progress Poster presented at the ALISE Annual Conference, January 22-25, 2013, Seattle, WA. [Critical Literacies at Play Poster .pdf]

Hollister, J. M., S. K. Kashyap, D., & Ho, S. M. (2012).  Lie to me!  Gender deception and detection in computer-mediated communications. Presented to the College of Communication and Information Research Poster Competition, 10/3/2012, hosted at Florida State University, Tallahassee FL.  2nd place winner in SLIS department.

Refereed Panels

Hollister, J. M. , Skinner, J., Lee, J., & Burnett, G. (2016).  Exploring Information Worlds:  A codebook and theory development session for interaction and engagement.  A Session for Interaction and Engagement presented at the 2016 iConference.  March 20-23, 2016, Philadelphia, PA.

Latham. D., & Hollister, J. M. (2013).  Literacies lurking around every corner:  21st Century skills and the games young adults play. Presented at the 2013 ALISE Youth Services SIG Panel, The Beauty of Subversion: Asking the Difficult Questions in Research, Teaching, and Practice.  January 22-25, 2013, Seattle, WA. [Literacies Lurking Around Every Corner Presentation .pdf]

Invited Panels & Presentations

Hollister, J. M., & Lee, J. (2022). Preparing digitally literate and inclusive librarians and libraries: Understanding contexts and embracing popular and immersive media. Presented at the 20th Annual Meeting and Conference of the Korean Association for Research Information, West Busan, September 23, Republic of Korea.

Lee, J., & Hollister, J. M. (2017). Information worlds in two online contexts:  Implications for research and practice.  Presented at the KLISS 2017 2nd International Conference on Library and Information Science:  “From Information to Knowledge,” November 10-11, Busan, Republic of Korea.

Hollister, J. M., & Latham, D. (2017).  Information and media literacies in dystopian young adult literature.  Presented at the KLISS 2017 1st International Conference on Library and Information Science:  “Rethinking the Library Services,” May 26-27, Kongju, Republic of Korea.

Hollister, J. M., & Lee, J. (2016).  Expanding Radical Change to digital games and social media.  Presented at the 2016 ALISE President’s Program Panel, Beyond Books:  Emerging Scholars Talk about New Directions in Radical Change Research, January 5-8 2016, Boston, MA.

Hollister, J. M. (2015). Gender in Kim Dong Hwa’s Color Trilogy.  Presented at Fandomonium: A Library Comic Con Event.  April 25, 2015, Gainesville, FL.

Latham, D., & Hollister, J. M. (2015).  My family, my self:  Family & identity in graphic memoirs.  Presented at Fandomonium: A Library Comic Con Event.  April 25, 2015, Gainesville, FL.

Dissertation

Hollister, J. M. (2016).  In- and Out-of-Character: The Digital Literacy Practices and Emergent Information Worlds of Active Role-Players in a New Massively Multiplayer Online Role-Playing Game (Doctoral dissertation).  Retrieved from ProQuest Dissertations and Theses Global database (UMI No. 10120632).  Available in Diginole:  http://purl.flvc.org/fsu/fd/FSU_2016SP_Hollister_fsu_0071E_13100.

Colloquia

iConference 2015 Doctoral Colloquium.  2015 iConference, March 24-27, 2015, Newport Beach, CA.

Games+Learning+Society Doctoral Consortium.  10th Annual Games+Learning+Society Conference (GLS10), June 10-13, 2014, Madison, WI.